


I recommend you learn Blender, because overall it will be the most usefull to a gamedev, but if you really are only interested in sculpting right now, and willing to put up with some severe limitations, I suggest you try out the free tool "sculptris", which was bought by pixologic:

It's a hell of a lot simpler than zBrush's interface for sure. Click to expand.Blender 2.80 received a new interface that likely will make more sense to you than the interface it had when you last tried to learn it.
